So, Who or What is Thunderhead Gaming?

     In 1976, Thunderhead founder Dan Jones and his family discovered role-playing games in the form of the D&D Whitebox edition.  Soon after, friends and extended family were joining in the regular group at the Jones household.  Through organizations like Metro Detroit Gamers and the Order of Leibowitz, they quickly became connected to a growing and thriving gaming community in the Southeast Michigan area.  After attending numerous conventions and spending time at the Detroit Gaming Center on Cass and Willis, the Jones family began to discuss the idea of a gaming center.  Not just a hobby shop or retail store with a few tables for gaming.  Why couldn't there be a place were gamers could stop by anytime and get into a game and hangout with others that shared the same interests?
     Thunderhead Gaming Center was born.  Opening in Novi, Michigan, in 1980, it occupied a house that was zoned for retail.  With five rooms dedicated to gaming, Thunderhead had the community of a convention and the feel of spending time at a friend's house for a game.  Friendships were forged, while new games were tried and tested.  Eventually, though, the amount of time and effort to keep the center going lead the Jones family to close it.  Such was the impact of Thunderhead Gaming Center, that a group of members formed the Thunderhead Gaming Society and kept the community going for years after the center actually closed.
​     Flash forward to 2012, when the third generation of Jones family gamers wanted to renew the family business.  Instead of opening a gaming center, though, this time they would use almost four decades and three generations of gaming experience to publish their own game system and materials.  First and foremost, though, they are gamers, so for the next two years, they put together and polished a system that was designed to achieve their wishlist for a game.  Thunderhead Gaming was founded in the summer of 2014, with grandson Paul Jones taking the helm, and the Netherstorm Role-playing Game was released in fall of the same year.

    Netherstorm is just the beginning.  Having released one adventure module for 5th Editon with Skirmisher Publishing, and two more on the way, we have only gotten started. 


     Thunderhead exists for the sole purpose of providing people with the means of entertainment.  We are not the engineers who will create a new society and we don't take ourselves too seriously.  However, diversity and harassment are serious topics that have rightfully come to the forefront in the gaming and fandom communities, and while we still desire to stay out of the fray on most issues, it only seems right to state our position on these topics at this time.

Thunderhead's written diversity statement in our by-laws is as follows:

"People are people.  Take them as they are, treat everyone well, and don't be dicks."

That is the only diversity policy we will every have.  Regardless of who a person is, we demand that they will, at all times, be treated with courtesy, dignity and respect.  A person's opportunities will be based on performance and behavior, not who they are.  The only exception to this is if we witness one person harassing or bullying another.  Then courtesy and respect become optional, depending on the specific situation.

It is both embarrassing and annoying that harassment should have to be explained to grown adults.  If you compliment a person's appearance, and it makes them feel uncomfortable or awkward, stop it.  If you are making a joke or conversation, and it makes someone feel uncomfortable or awkward, stop it.  If you express an interest in someone and they are not mutually interested, stop it.  If you are engaging in any type of communication or behavior that makes someone else feel uncomfortable or awkward, stop it.  Keep your hands to yourself.  If another person wants physical expression or affection, they will let you know it.  This isn't rocket science and any parent who hasn't already taught this to their child should be slapped.

Gaming and fandom exist soley for people to have fun and enjoy themselves.  You can trust us when we say that people being harassed and assaulted are not having fun and are not enjoying themselves.  We want everyone to feel welcome to these events, but if you can't respect the feelings and rights of others, it would probably be best for all concerned if you stayed away. 

Those associated with Thunderhead will not be hesitant, shy, nor particularly polite in correcting inappropriate behavior when we witness it.  This applies regardless of a person's gender, ethnicity, religion, culture or politics, since everyone is equally capable of being both the harasser or the harassed.